Loudwater
At the start of the Campaign, it is year 1479 DR, the Year of the Ageless One. Gray Vale, and the entire North, are under threat. In the south scheme the Snake Folk of Najara. In the east rises the shadowy Empire of Netheril. Rumours tell of giants gathering in the north, beyond the Spine of the World. But is there an even greater threat behind it all?

Meanwhile, in Dalelands, many a nefarious force seeks to exert its power over this quiet land of farmers. In the northwest scheme the shadowy Netherese, and it is rumoured that they are also pulling the strings in Sembia to the south. Below the surface of the earth lies the Underdark and darkhearted Drow.

In Waterdeep, the City of Splendors, evil cults congregate and gather in power, threatening the peace and stability of the realm, and Red Wizards of Thay seem to be active everywhere.

Along the Sword Coast , evil dragons hunt for treasure and Cult of the Dragon rears its ugly head.

The Realms of Adventure

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